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» Controlling a marionette with human motion capture data
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EVOW
2010
Springer
14 years 2 months ago
Learning to Dance through Interactive Evolution
A relatively rare application of artificial intelligence at the nexus of art and music is dance. The impulse shared by all humans to express ourselves through dance represents a u...
Greg A. Dubbin, Kenneth O. Stanley
PVLDB
2008
160views more  PVLDB 2008»
13 years 7 months ago
BayesStore: managing large, uncertain data repositories with probabilistic graphical models
Several real-world applications need to effectively manage and reason about large amounts of data that are inherently uncertain. For instance, pervasive computing applications mus...
Daisy Zhe Wang, Eirinaios Michelakis, Minos N. Gar...
ICRA
2008
IEEE
130views Robotics» more  ICRA 2008»
14 years 2 months ago
A natural gesture interface for operating robotic systems
Abstract— A gesture-based interaction framework is presented for controlling mobile robots. This natural interaction paradigm has few physical requirements, and thus can be deplo...
Anqi Xu, Gregory Dudek, Junaed Sattar
CSCW
2012
ACM
12 years 3 months ago
PicoTales: collaborative authoring of animated stories using handheld projectors
In this article we describe a novel approach to collaborative video authoring using handheld projectors. PicoTales are created by sketching story elements on a projector+phone pro...
Simon Robinson, Matt Jones, Elina Vartiainen, Gary...
ECCV
2006
Springer
14 years 10 months ago
The Alignment Between 3-D Data and Articulated Shapes with Bending Surfaces
In this paper we address the problem of aligning 3-D data with articulated shapes. This problem resides at the core of many motion tracking methods with applications in human motio...
Guillaume Dewaele, Frederic Devernay, Radu Horaud,...