We sought to create a social embodied conversational agent to support group interactions, using ‘balance theory’ from social science research on human-human relations. We cond...
This paper introduces City Browser, a prototype multimodal, conversational, spoken language interface for automotive navigational aid and information access. A study designed to e...
Alexander Gruenstein, Bruce Mehler, Bryan Reimer, ...
Talking virtual characters are graphical simulations of real or imaginary persons capable of human-like behaviour, most importantly talking and gesturing. Coupled with artificial ...
We are developing a conversational agent called VIBRANT to provide adaptive support for brainstorming in pairs in a scientific inquiry context. Our previous experimental study indi...
In this paper, we present a social model for software agent conversations for action based on social commitments and their negotiation. We depart from the premises that conversati...