— We introduce a method for constructing provably safe smooth feedback laws for car-like robots in obstaclecluttered polygonal environments. The robot is taken to be a point with...
We present a new algorithm that enables a convex shaped robot to explore an unknown planar workspace, i.e., an unknown configuration space diffeomorphic to SE(2). This new algor...
We propose a linear in time and easy-to-implement algorithm that robustly decomposes a digital curve into convex and concave parts. This algorithm is based on classical tools in d...
In this paper we tackle the problem of tetrahedralization by breaking non-convex polyhedra into convex subpolyhedra, tetrahedralizing these convex subpolyhedra and merging them to...
We present a data structure for ray shooting-and-insertion in the free space among disjoint polygonal obstacles with a total of n vertices in the plane, where each ray starts at t...
Mashhood Ishaque, Bettina Speckmann, Csaba D. T&oa...