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ECSQARU
2007
Springer
14 years 1 months ago
Extending Classical Planning to the Multi-agent Case: A Game-Theoretic Approach
When several agents operate in a common environment, their plans may interfere so that the predicted outcome of each plan may be altered, even if it is composed of deterministic ac...
Ramzi Ben Larbi, Sébastien Konieczny, Pierr...
GI
2009
Springer
14 years 7 days ago
A Game-Theoretic Model for Distributed Programming by Contract
: We present an extension of the programming-by-contract (PBC) paradigm to a concurrent and distributed environment. Classical PBC is characterized by absolute conformance of code ...
Anders Starcke Henriksen, Tom Hvitved, Andrzej Fil...
ICASSP
2009
IEEE
14 years 2 months ago
Cheat-proof cooperation strategies for wireless live streaming social networks
Multimedia social network analysis is an emerging research area, which analyzes the behavior of users who share multimedia content and investigates the impact of human dynamics on...
W. Sabrina Lin, H. Vicky Zhao, K. J. Ray Liu
ATAL
2008
Springer
13 years 9 months ago
Coalitional skill games
We consider Coalitional Skill Games (CSGs), a simple model of cooperation among agents. This is a restricted form of coalitional games, where each agent has a set of skills that a...
Yoram Bachrach, Jeffrey S. Rosenschein
CEC
2009
IEEE
14 years 2 months ago
Evolution of cooperation on different pairs of interaction and replacement networks with various intensity of selection
— There are various discussions on the evolution of cooperation on different pairs of interaction network for playing games and the replacement network for imitation of strategie...
Reiji Suzuki, Takaya Arita