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CEC
2005
IEEE
13 years 10 months ago
Evolving autonomous agent control in the Xpilot environment
Abstract- Interactive combat games are useful as testbeds for learning systems employing evolutionary computation. Of particular value are games that can be modified to accommodate...
Gary B. Parker, Matt Parker, Steven D. Johnson
SIGCSE
2002
ACM
167views Education» more  SIGCSE 2002»
13 years 8 months ago
Defensive climate in the computer science classroom
As part of an NSF-funded IT Workforce grant, the authors conducted ethnographic research to provide deep understanding to the learning environment of computer science classrooms. ...
Lecia Jane Barker, Kathy Garvin-Doxas, Michele H. ...
VTC
2008
IEEE
159views Communications» more  VTC 2008»
14 years 2 months ago
Symbol Error Probability of Distributed-Alamouti Scheme in Wireless Relay Networks
—In this paper, we analyze the maximum likelihood decoding performance of non-regenerative cooperation employing Alamouti scheme. Specifically, we derive two closed-form express...
Trung Q. Duong, Dac-Binh Ha, Hoai-An Tran, Nguyen-...
CIA
2007
Springer
14 years 2 months ago
From Local Search to Global Behavior: Ad Hoc Network Example
We introduce the Consensual N-Player Prisoner’s Dilemma as a large-scale dilemma. We then present a framework for cooperative consensus formation in large-scale MAS under the N-P...
Osher Yadgar
CIG
2005
IEEE
14 years 2 months ago
Synchronous and Asynchronous Network Evolution in a Population of Stubborn Prisoners
— We study by computer simulation a population of individuals playing the prisoner’s dilemma game. Each player has an invariable strategy (cooperate or defect) but the network ...
Leslie Luthi, Mario Giacobini, Marco Tomassini