We describe a distributed system for texture mapping implicit surfaces. The method uses a particle system associated with the gradient vector field of the function that defines an...
Ruben Zonenschein, Jonas Gomes, Luiz Velho, Noemi ...
Reo is a language for coordinating autonomous components in distributed environments. Coordination in Reo is performed by circuit-like connectors, which are constructed from primi...
Christian Koehler, Alexander Lazovik, Farhad Arbab
Hybrid chip multithreaded SMPs present new challenges as well as new opportunities to maximize performance. Our intention is to discover the optimal operating configuration of suc...
It is widely accepted that middleware is an important architectural element which facilitates the development of software systems. In this paper we propose a novel approach for de...
Tarcisio da Rocha, Anna-Brith Arntsen, Arne Ketil ...
We describe a VRML/Java-based virtual environment that is populated with heterogeneous articulated agents. In this simulated environment, agents compete for collecting certain obj...