Direct volume rendering of scalar fields uses a transfer function to map locally measured data properties to opacities and colors. The domain of the transfer function is typicall...
Gordon L. Kindlmann, Ross T. Whitaker, Tolga Tasdi...
Geometry deformations for interactive animated characters are most commonly achieved using a skeleton-driven deformation technique called linear blend skinning. To deform a vertex...
In Reverse Engineering a physical object is digitally reconstructed from a set of boundary points. In the segmentation phase these points are grouped into subsets to facilitate co...
—This paper addresses the sampling jitter estimation and cancellation task in direct RF sub-sampling type radios. The proposed jitter estimation method is based on carefully inje...
— As there are many good optimization algorithms each with its own characteristics, it is very difficult to choose the best method for optimization problems. Thus, it is importa...