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» Core empirical concepts and skills for computer science
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SIGPLAN
2008
13 years 7 months ago
An aspect-oriented approach to the undergraduate programming language curriculum
Three key forces are shaping the modern Computer Science (CS) curriculum: (1) new topics/courses are squeezing out existing ones; (2) a focus on "big picture" and interd...
Mark A. Sheldon, Franklyn A. Turbak
SIGPLAN
2008
13 years 7 months ago
Injecting programming language concepts throughout the curriculum: an inclusive strategy
As research in programming language design, implementation, and application advances, we must regularly revisit the undergraduate curriculum to ensure course content advances simi...
Mark W. Bailey
ICSE
2005
IEEE-ACM
14 years 7 months ago
The challenges of software engineering education
We discuss the technical skills that a software engineer should possess. We take the viewpoint of a school of engineering and put the software engineer's education in the wid...
Carlo Ghezzi, Dino Mandrioli
ATAL
2010
Springer
13 years 8 months ago
Monotone cooperative games and their threshold versions
Cooperative games provide an appropriate framework for fair and stable resource allocation in multiagent systems. This paper focusses on monotone cooperative games, a class which ...
Haris Aziz, Felix Brandt, Paul Harrenstein
ERSHOV
2003
Springer
14 years 19 days ago
The Outside-In Method of Teaching Introductory Programming
The new design for the introductory programming course at ETH relies on object technology, Eiffel, extensive reuse, a graphics-rich library (TRAFFIC) built specifically for the c...
Bertrand Meyer