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» Correlation Model for 3D Texture
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SIBGRAPI
2008
IEEE
14 years 2 months ago
PCA-Based 3D Face Photography
This paper presents a 3D face photography system based on a small set of training facial range images. The training set is composed by 2D texture and 3D range images (i.e. geometr...
Jesus P. Mena-Chalco, Ives Macedo, Luiz Velho, Rob...
FGR
2008
IEEE
358views Biometrics» more  FGR 2008»
14 years 2 months ago
Automatic 3D face reconstruction from single images or video
This paper presents a fully automated algorithm for reconstructing a textured 3D model of a face from a single photograph or a raw video stream. The algorithm is based on a combin...
Pia Breuer, Kwang In Kim, Wolf Kienzle, Bernhard S...
ICRA
2002
IEEE
130views Robotics» more  ICRA 2002»
14 years 19 days ago
Combining Laser Range, Color, and Texture Cues for Autonomous Road Following
We describe results on combining depth information from a laser range-finder and color and texture image cues to segment ill-structured dirt, gravel, and asphalt roads as input t...
Christopher Rasmussen
CRV
2008
IEEE
192views Robotics» more  CRV 2008»
14 years 2 months ago
Realtime Visualization of Monocular Data for 3D Reconstruction
Methods for reconstructing photorealistic 3D graphics models from images or video are appealing applications of computer vision. Such methods rely on good input image data, but th...
Adam Rachmielowski, Neil Birkbeck, Martin Jäg...
TOG
2008
108views more  TOG 2008»
13 years 7 months ago
Texture amendment: reducing texture distortion in constrained parameterization
Constrained parameterization is an effective way to establish texture coordinates between a 3D surface and an existing image or photograph. A known drawback to constrained paramet...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang, Heu...