Sciweavers

502 search results - page 50 / 101
» Correlation Model for 3D Texture
Sort
View
CVPR
2009
IEEE
14 years 2 months ago
Robust shadow and illumination estimation using a mixture model
Illuminant estimation from shadows typically relies on accurate segmentation of the shadows and knowledge of exact 3D geometry, while shadow estimation is difficult in the presen...
Alexandros Panagopoulos, Dimitris Samaras, Nikos P...
ICPR
2004
IEEE
14 years 9 months ago
Online Appearance-Based Face and Facial Feature Tracking
We propose a simple framework that utilizes online appearance models for 3D face and facial feature tracking with a deformable model. Adapting the geometrical parameters for each ...
Fadi Dornaika, Franck Davoine
ISBI
2006
IEEE
14 years 8 months ago
Texture-based segmentation of the knee bones in MRI using phase information
This paper considers the problem of tissue classification in 3D MRI by the mean of texture analysis. The main contribution is the use of the phase of the complex MR image, to deri...
Peter Stanwell, Pierrick Bourgeat, Sébastie...
VVS
1996
IEEE
202views Visualization» more  VVS 1996»
13 years 12 months ago
Direct Volume Rendering with Shading via Three-Dimensional Textures
A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
Allen Van Gelder, Kwansik Kim
ICPR
2004
IEEE
14 years 9 months ago
BTF Image Space Utmost Compression and Modelling Method
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
Jirí Filip, Michael Arnold, Michal Haindl