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» Correlation Model for 3D Texture
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CVPR
2009
IEEE
13 years 11 months ago
Fourier analysis and Gabor filtering for texture analysis and local reconstruction of general shapes
Since the pioneering work of Gibson in 1950, ShapeFrom-Texture has been considered by researchers as a hard problem, mainly due to restrictive assumptions which often limit its ap...
Fabio Galasso, Joan Lasenby
CVPR
1999
IEEE
14 years 10 months ago
Model-Guided Segmentation of Corpus Callosum in MR Images
Magnetic resonance imaging (MRI) of the brain, followed by automated segmentation of the corpus callosum (CC) in midsagittal sections have important applications in both clinical ...
Arvid Lundervold, Torfinn Taxt, Nicolae Duta, Anil...
TVCG
2012
184views Hardware» more  TVCG 2012»
11 years 10 months ago
Unified Boundary-Aware Texturing for Interactive Volume Rendering
—In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified i...
Timo Ropinski, Stefan Diepenbrock, Stefan Bruckner...
ICPR
2006
IEEE
14 years 9 months ago
Using Specularities to Recover Multiple Light Sources in the Presence of Texture
Recovering multiple point light sources from a sparse set of photographs in which objects of unknown texture can move is challenging. This is because both diffuse and specular ref...
Pascal Lagger, Pascal Fua
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
14 years 6 days ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao