Sciweavers

543 search results - page 2 / 109
» Corrosion: Simulating and Rendering
Sort
View
CGF
2011
13 years 3 months ago
Motion Blur Rendering: State of the Art
Motion blur is a fundamental cue in the perception of objects in motion. This phenomenon manifests as a visible trail along the trajectory of the object and is the result of the c...
Fernando Navarro, Francisco J. Serón, Diego...
ICALT
2005
IEEE
14 years 2 months ago
Designing Web-Based Interactive Learning Environments for Problem-Based Learning
Problem-based learning is a pedagogical strategy that centers learning activities around the investigation and development of solutions to complex and ill-structured authentic pro...
Lin Qiu, Christopher Riesbeck
GRAPHICSINTERFACE
2009
13 years 6 months ago
Rendering lunar eclipses
Johannes Kepler first attributed the visibility of lunar eclipses to refraction in the Earth's atmosphere in his Astronomiae Pars Optica in 1604. We describe a method for ren...
Theodore C. Yapo, Barbara Cutler
VC
2010
197views more  VC 2010»
13 years 3 months ago
A high dynamic range rendering pipeline for interactive applications
High Dynamic Range (HDR) rendering has a growing success in video-games and virtual reality applications, as it improves the image quality and the player's immersion feeling....
Josselin Petit, Roland Brémond
MM
2010
ACM
324views Multimedia» more  MM 2010»
13 years 6 months ago
3D ancient mosaics
Digital 3D mosaics generation is a current trend of NPR (Non Photorealistic Rendering) field; in this demo we present an interactive system realized in JAVA where the user can sim...
Sebastiano Battiato, Giovanni Puglisi