Prediction of gaze behavior in gaming environments can be a tremendously useful asset to game designers, enabling them to improve gameplay, selectively increase visual fidelity, a...
Veronica Sundstedt, Efstathios Stavrakis, Michael ...
My thesis aims to contribute towards building autonomous agents that are able to understand their surrounding environment through the use of both audio and visual information. To ...
This paper describes EyeTracer, an interactive environment for manipulating, viewing, and analyzing eye-movement protocols. EyeTracer augments the typical functionality of such sy...
Adaptive tracking-by-detection methods are widely used in computer vision for tracking arbitrary objects. Current approaches treat the tracking problem as a classification task a...
We describe a framework for robot navigation that exploits the continuity of image sequences. Tracked visual features both guide the robot and provide predictive information about...