We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
— We consider problems where multiple agents must cooperate to control their individual state so as to optimize a common objective while communicating with each other to exchange...
Abstract- Behavior based architectures have many parameters that must be tuned to produce effective and believable agents. We use genetic algorithms to tune simple behavior based c...
Ryan E. Leigh, Tony Morelli, Sushil J. Louis, Moni...
We study a deployment strategy for a group of vehicles that drift in an ambient flow field. Specifically, we address the case where the flow is always greater in magnitude than an ...
This paper presents a deployment strategy via self organizing flocking coalitions for mobile sensor network coverage. The concepts of our approach are inspired by the flocking phe...