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» Crafting game-models using reactive system design
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TVLSI
2008
107views more  TVLSI 2008»
13 years 10 months ago
Static and Dynamic Temperature-Aware Scheduling for Multiprocessor SoCs
Thermal hot spots and high temperature gradients degrade reliability and performance, and increase cooling costs and leakage power. In this paper, we explore the benefits of temper...
Ayse Kivilcim Coskun, T. T. Rosing, Keith Whisnant...
RTAS
2011
IEEE
13 years 2 months ago
ARCH: Practical Channel Hopping for Reliable Home-Area Sensor Networks
Abstract—Home area networks (HANs) promise to enable sophisticated home automation applications such as smart energy usage and assisted living. However, recent empirical study of...
Mo Sha, Gregory Hackmann, Chenyang Lu
AAMAS
2005
Springer
13 years 10 months ago
Argumentation and the Dynamics of Warranted Beliefs in Changing Environments
One of the most difficult problems in Multi-Agent Systems (MAS) involves representing the knowledge and beliefs of an agent which performs its tasks in a dynamic environment. New p...
Marcela Capobianco, Carlos Iván Chesñ...
BMCBI
2007
143views more  BMCBI 2007»
13 years 11 months ago
An adaptive bin framework search method for a beta-sheet protein homopolymer model
Background: The problem of protein structure prediction consists of predicting the functional or native structure of a protein given its linear sequence of amino acids. This probl...
Alena Shmygelska, Holger H. Hoos
AGENTS
1998
Springer
14 years 3 months ago
A Hybrid Procedural/Deductive Executive for Autonomous Spacecraft
The New Millennium Remote Agent NMRA will be the rst AI system to control an actual spacecraft. The spacecraft domain places a strong premium on autonomy and requires dynamic reco...
Barney Pell, Edward B. Gamble, Erann Gat, Ron Kees...