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» Crafting the Compelling User Experience
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ACMACE
2006
ACM
14 years 1 months ago
Airhockey over a distance: a networked physical game to support social interactions
In modern society, people increasingly lack social interaction, even though it is beneficial to professional and personal life. Airhockey Over a Distance aims to work against this...
Florian Mueller, Luke Cole, Shannon O'Brien, Woute...
CATA
2001
13 years 9 months ago
A graphical environment for transcription of american sign language
A system to interactively create and modify/edit American Sign Language signs is described. The system is grounded on the use of three-dimensional computer graphics to construct t...
Jorge Toro, Jacob D. Furst, Karen Alkoby, Roymieco...
TEI
2009
ACM
117views Hardware» more  TEI 2009»
14 years 2 months ago
Easigami: a reconfigurable folded-sheet TUI
Easigami is a novel tangible user interface (TUI) and interactive system intended to help children to learn to fold 3D geometric forms and to explore 2D-3D transformations. We pre...
Yingdan Huang, Mark D. Gross, Ellen Yi-Luen Do, Mi...
AAAI
2006
13 years 9 months ago
Probabilistic Goal Recognition in Interactive Narrative Environments
Recent years have witnessed a growing interest in interactive narrative-centered virtual environments for education, training, and entertainment. Narrative environments dynamicall...
Bradford W. Mott, Sunyoung Lee, James C. Lester
VISSYM
2004
13 years 9 months ago
Visualization For Public-Resource Climate Modeling
Climateprediction.net aims to harness the spare CPU cycles of a million individual users' PCs to run a massive ensemble of climate simulations using an up-to-date, full-scale...
J. P. R. B. Walton, D. Frame, D. A. Stainforth