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» Crafting the Compelling User Experience
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AUIC
2004
IEEE
13 years 11 months ago
Revisiting 2D vs 3D Implications on Spatial Memory
Prior research has shown that the efficient use of graphical user interfaces strongly depends on human capabilities for spatial cognition. Although it is tempting to believe that ...
Andy Cockburn
CHI
2004
ACM
14 years 8 months ago
Social interaction in 'there'
Persistent online environments, such as multi-player games, exhibit a complex social organisation. These environments often feature large social groupings and elaborate cooperativ...
Barry Brown, Marek Bell
EMNLP
2010
13 years 5 months ago
Context Comparison of Bursty Events in Web Search and Online Media
In this paper, we conducted a systematic comparative analysis of language in different contexts of bursty topics, including web search, news media, blogging, and social bookmarkin...
Yunliang Jiang, Cindy Xide Lin, Qiaozhu Mei
UIST
2006
ACM
14 years 1 months ago
Pen-top feedback for paper-based interfaces
Current paper-based interfaces such as PapierCraft, provide very little feedback and this limits the scope of possible interactions. So far, there has been little systematic explo...
Chunyuan Liao, François Guimbretière...
CHI
1994
ACM
13 years 11 months ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel