Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
With the availability of low-cost sensor nodes there have been many standards developed to integrate and network these nodes to form a reliable network allowing many different typ...
This paper presents visualization of field-measured, time-varying multidimensional earthquake accelerograph readings. Direct volume rendering is used to depict the space-time rela...
In this paper, we introduce SPIRIT (Streaming Pattern dIscoveRy in multIple Timeseries). Given n numerical data streams, all of whose values we observe at each time tick t, SPIRIT...
Abstract. New methods of data collection, in particular the wide range of sensors and sensor networks that are being constructed, with the ability to collect real-time data streams...