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» Creating Interactive Environments for Education
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AGS
2009
Springer
14 years 2 months ago
Architecture for Affective Social Games
Abstract. The importance of affect in delivering engaging experiences in entertainment and education is well recognized. We introduce the Koko architecture, which describes a servi...
Derek J. Sollenberger, Munindar P. Singh
SPIRE
1999
Springer
14 years 11 days ago
Using AulaNet for Web-based Course Development
: A variety of technologies is being used to replace or supplement the face-to-face learning process, including the World Wide Web. In this paper we present AulaNet, an environment...
Ricardo Choren, Carlos Laufer, Marcelo Blois, Vivi...
ICIP
2005
IEEE
14 years 1 months ago
Image processing considerations for simple real-time restrictometric fluid-based user interfaces
The FUNtain (TM) is a new input device in which a user inputs data by direct interaction with fluid, such as with one or more air or water jets. There is usually a (re)strictomet...
Steve Mann
CHI
2001
ACM
14 years 8 months ago
Folk computing: revisiting oral tradition as a scaffold for co-present communities
In this paper, we introduce Folk Computing: an approach for using technology to support co-present community building inspired by the concept of folklore. We also introduce a new ...
Richard Borovoy, Brian Silverman, Tim Gorton, Matt...
ICRA
2007
IEEE
165views Robotics» more  ICRA 2007»
14 years 2 months ago
Emotional Architecture for the Humanoid Robot Head ROMAN
— Humanoid robots as assistance or educational robots is an important research topic in the field of robotics. Especially the communication of those robots with a human operator...
Jochen Hirth, Norbert Schmitz, Karsten Berns