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» Creating Interactive Environments for Education
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CHI
1997
ACM
14 years 2 days ago
The Magic Carpet: Physical Sensing for Immersive Environments
measured together with upper-body and hand motion. This data would be used to create a truly “immersive”, tetherless musical environment, where any kind of body motion would be...
Joseph A. Paradiso, Craig Abler, Kai-yuh Hsiao, Ma...
IJDET
2010
157views more  IJDET 2010»
13 years 5 months ago
Integrating Adaptive Games in Student-Centered Virtual Learning Environments
: The increasing adoption of e-Learning technology is facing new challenges such as how to produce student-centered systems that can be adapted to the needs of each student. In thi...
Ángel del Blanco, Javier Torrente, Pablo Mo...
CHI
2009
ACM
14 years 2 months ago
Mediating programming through chat for the OLPC
We built a text-based programming environment that enables youth to design and implement a chat client for the One Laptop per Child XO. The environment allows users to program and...
Jill P. Dimond, Sarita Yardi, Mark Guzdial
DATE
2004
IEEE
110views Hardware» more  DATE 2004»
13 years 11 months ago
Interactive Cosimulation with Partial Evaluation
We present a technique to improve the efficiency of hardware-software cosimulation, using design information known at simulator compile-time. The generic term for such optimizatio...
Patrick Schaumont, Ingrid Verbauwhede
ENVSOFT
2006
60views more  ENVSOFT 2006»
13 years 7 months ago
Interactive Ground Water (IGW)
IGW is a software environment for real-time 2D and 3D groundwater modeling. The software functions as a ``numerical laboratory'' in which the modeler can freely explore:...
Shu-Guang Li, Qun Liu