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» Creating Interactive Environments for Education
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104
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CHI
1993
ACM
15 years 6 months ago
ADEPT: Advanced Design Environment for Prototyping with Task Models
tasks to be performed. This Abstract Artifact Model is a description of the form of the artifact(s) without any nt to concrete implementation detail. The Abstract Artifact Model is...
Peter Johnson, Stephanie Wilson, Panos Markopoulos...
CHI
1992
ACM
15 years 6 months ago
Realizing a Video Environment: EuroPARC's RAVE System
At EuroPARC, we have been exploring ways to allow physically separatedcolleagues to work together effectively and naturally. In this paper, we briefly discuss several examples of ...
William W. Gaver, Thomas P. Moran, Allan MacLean, ...
161
Voted
ACMIDC
2008
15 years 4 months ago
Supporting children as they program to make physical and virtual objects interact
I develop technological tools to help communities of children creatively solve problems as they program computers. The Hook-ups project introduces computational tools that support...
Amon Millner
121
Voted
ITICSE
2010
ACM
15 years 7 months ago
PhidgetLab: crossing the border from virtual to real-world objects
Teaching pupils the ideas behind objects in programming languages can be difficult since these concepts are mostly and not comprehensible at first sight. Etoys as a visual progra...
Michael Haupt, Michael Perscheid, Robert Hirschfel...
MFCS
2005
Springer
15 years 8 months ago
Interactive Algorithms 2005
A sequential algorithm just follows its instructions and thus cannot make a nondeterministic choice all by itself, but it can be instructed to solicit outside help to make a choic...
Yuri Gurevich