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CHI
1999
ACM
14 years 1 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez
IEEEAMS
2003
IEEE
14 years 2 months ago
Navigating in the Storm: Using Astrolabe for Distributed Self-Configuration, Monitoring and Adaptation
The dramatic growth of computer networks creates both an opportunity and a daunting distributed computing problem for users seeking to build applications that can configure themse...
Kenneth P. Birman, Robbert van Renesse, James Kauf...
CHI
2009
ACM
14 years 9 months ago
Automatic storytelling in comics: a case study on World of Warcraft
Chia-Jung Chan This paper presents a development of our comic generation system that automatically summarizes players' actions and interactions in the virtual world. The featu...
Chia-Jung Chan, Ruck Thawonmas, Kuan-Ta Chen
VVG
2003
205views Computer Vision» more  VVG 2003»
13 years 10 months ago
Digitisation to Presentation -  Building Virtual Museum Exhibitions
We describe an innovative system designed for museums to create, manage and present multimedia based representations of museum artefacts in virtual exhibitions both inside and out...
Manjula Patel, Martin White, Krzysztof Walczak, Pa...
CSREAEEE
2007
136views Business» more  CSREAEEE 2007»
13 years 10 months ago
Virtual Apparatus Framework Approach to Constructing Adaptive Tutorials
- We present the Adaptive eLearning Platform (AeLP) – a platform solution for creating rich, interactive, and highly visual, adaptive eLearning activities designed using Virtual ...
Dror Ben-Naim, Nadine Marcus, Michael Bain