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» Creating Virtual Worlds Using Adapting XML
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CONIELECOMP
2006
IEEE
14 years 2 months ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
VMV
2000
206views Visualization» more  VMV 2000»
13 years 10 months ago
Extension of Incomplete 3D for Arbitrary Multi-View-Synthesis
The proposed approach is motivated by applications which allow user navigation and individual viewpoint specification in shared virtual environments with telepresence quality. In ...
Eddie Cooke, Oliver Schreer, Bernhard Pasewaldt, P...
WSCG
2001
104views more  WSCG 2001»
13 years 10 months ago
Virtual Environment for Cooperative Assistance in Teleoperation
- In order to help the user to accomplish a task, teleoperation systems have to integrate different tools such as visualization, divers interaction devices, planning tools, etc......
Olivier Heguy, Nancy Rodriguez, Hervé Luga,...
CHI
1997
ACM
14 years 28 days ago
Crowded Collaborative Virtual Environments
We introduce a framework for supporting crowds of participants in collaborative virtual environments (CVEs). The framework is realised as an extension to our previous spatial mode...
Steve Benford, Chris Greenhalgh, David Lloyd
CSCW
2002
ACM
13 years 8 months ago
The use of visual information in shared visual spaces: informing the development of virtual co-presence
A shared visual workspace is one where multiple people can see the same objects at roughly the same time. We present findings from an experiment investigating the effects of share...
Robert E. Kraut, Darren Gergle, Susan R. Fussell