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CONEXT
2008
ACM
13 years 9 months ago
Is there life in Second Life?
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Matteo Varvello, Fabio Picconi, Christophe Diot, E...
AINA
2009
IEEE
13 years 5 months ago
Evaluating the Performance of Network Protocol Processing on Multi-core Systems
Improvements at the physical network layer have enabled technologies such as 10 Gigabit Ethernet. Single core end-systems are unable to fully utilise these networks, due to limite...
Matthew Faulkner, Andrew Brampton, Stephen Pink
JUCS
2007
117views more  JUCS 2007»
13 years 7 months ago
Connectivity and Reachability in Signed Networks
: For modeling real-life situations where not only the intensity of the relation existing between elements but also its polarity is important, we have proposed (see [Marcus and Tat...
Monica Tataram
FDG
2009
ACM
14 years 2 months ago
Exertion in networked games
Physical play familiar from sports activities is a favorite pastime across all cultures and has been attributed with many social, mental and physical health benefits. However, the...
Florian Mueller
UM
2009
Springer
14 years 2 months ago
Google Shared. A Case-Study in Social Search
Web search is the dominant form of information access and everyday millions of searches are handled by mainstream search engines, but users still struggle to find what they are lo...
Barry Smyth, Peter Briggs, Maurice Coyle, Michael ...