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LAWEB
2009
IEEE
14 years 2 months ago
Promoting Creative Design through Toolkits
—Computer science academics and professionals typically consider their contributions in terms of the algorithms, applications, and techniques that they develop. Yet equally impor...
Saul Greenberg
CHI
2004
ACM
14 years 7 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
NIME
2005
Springer
119views Music» more  NIME 2005»
14 years 29 days ago
REMUPP - An Interactive Tool for Investigating Musical Properties and Relations
A typical experiment design within the field of music psychology is playing music to a test subject who listens and reacts – most often by verbal means. One limitation of this k...
Johnny Wingstedt, Mats Liljedahl, Stefan Lindberg,...
MM
2005
ACM
126views Multimedia» more  MM 2005»
14 years 1 months ago
Facilitating collective musical creativity
We present two projects that facilitate collective music creativity over networks. One system is a participative social music system on mobile devices. The other is a collaborativ...
Atau Tanaka, Nao Tokui, Ali Momeni
CANDC
2009
ACM
14 years 2 months ago
Predicting successful completion of online collaborative animation projects
Online creative collaboration projects are started every day, but many fail to produce new artifacts of value. In this poster, we address the question of why some of these project...
Kurt Luther, Kevin Ziegler, Kelly E. Caine, Amy Br...