Sciweavers

1691 search results - page 299 / 339
» Creativity methods in interaction design
Sort
View
EGITALY
2006
14 years 12 days ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
WSC
1998
14 years 10 days ago
LABATCH.2: Software for Statistical Analysis of Simulation Sample Path Data
LABATCH.2 is a collection of computer programs available in C, FORTRAN, and SIMSCRIPT II.5 by anonymous ftp, at http://www.or.unc.edu/gfish/labatch.2.html. It performs statistical...
George S. Fishman
ATAL
2008
Springer
14 years 3 days ago
Anchoring institutions in agents' attitudes: towards a logical framework for autonomous multi-agent systems
The aim of this paper is to provide a logical framework for the specification of autonomous Multi-Agent Systems (MAS). A MAS is autonomous in so far as it is capable of binding (...
Benoit Gaudou, Dominique Longin, Emiliano Lorini, ...
AIEDU
2007
85views more  AIEDU 2007»
13 years 11 months ago
Opening up the Interpretation Process in an Open Learner Model
Opening a model of the learner is a potentially complex operation. There are many aspects of the learner that can be modelled, and many of these aspects may need to be opened in di...
Nicolas van Labeke, Paul Brna, Rafael Morales
CPHYSICS
2008
121views more  CPHYSICS 2008»
13 years 11 months ago
A scalable parallel algorithm for large-scale reactive force-field molecular dynamics simulations
A scalable parallel algorithm has been designed to perform multimillion-atom molecular dynamics (MD) simulations, in which first principlesbased reactive force fields (ReaxFF) des...
Ken-ichi Nomura, Rajiv K. Kalia, Aiichiro Nakano, ...