What methods can we use to help understand why users adopt certain use strategies, and how can we evaluate designs to anticipate and perhaps positively modify how users are likely...
We propose that an interactional perspective on how emotion is constructed, shared and experienced, may be a good basis for designing affective interactional systems that do not i...
Much of the work reported in the first three DSVIS conferences has concentrated on techniques and languages for specifying and developing interactive systems. In this paper, we ar...
Robert E. Fields, Nicholas A. Merriam, Andrew M. D...
We present a way of analyzing sensed context information formulated to help in the generation, documentation and assessment of the designs of context-aware applications. Starting w...
An interactive program has been developed to assist in the design of new goniochromatic colors. The program gives the user a unique set of controls over a second order polynomial ...