Traditional client-server content distribution techniques usually suffer from scalability problems when dealing with large client population or sizable content. The advent of peer...
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
Higher integration densities, smaller feature lengths, and other technology advances, as well as architectural evolution, have made microprocessor cores exceptionally complex. Cur...
The Direct Access File System (DAFS) is a distributed file system built on top of direct-access transports (DAT). Direct-access transports are characterized by using remote direct...
Alexandra Fedorova, Margo I. Seltzer, Kostas Magou...
We propose a distributed on-demand power-management protocol for collecting data in sensor networks. The protocol aims to reduce power consumption while supporting fluctuating dem...