This paper explores the notion of ethical engagement in interactive media through an examination of the Splinter Cell series of games. Keywords Interactive Media, Ethics, Stealth ...
We introduce Erasure Pure Type Systems, an extension to Pure Type Systems with an erasure semantics centered around a type constructor indicating parametric polymorphism. The eras...
Programs are fragile for many reasons, including software errors, partial failures, and network problems. One way to make software more robust is to design it from the start as a ...
The performance of question answering system is evaluated through successive evaluations campaigns. A set of questions are given to the participating systems which are to find the...
Guillaume Bernard, Sophie Rosset, Martine Adda-Dec...
Supervised learning on sequence data, also known as sequence classification, has been well recognized as an important data mining task with many significant applications. Since te...
Zhengzheng Xing, Jian Pei, Guozhu Dong, Philip S. ...