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» Critical Sets for 3D Reconstruction Using Lines
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ISMAR
2009
IEEE
14 years 2 months ago
Robust pose estimation in untextured environments for augmented reality applications
We present a robust camera pose estimation approach for stereo images captured in untextured environments. Unlike most of existing registration algorithms which are point-based an...
Wei Guan, Lu Wang, Jonathan Mooser, Suya You, Ulri...
ISBI
2004
IEEE
14 years 8 months ago
Bone Model Morphing for Enhanced Surgical Visualization
We propose a novel method for reconstructing a complete 3D model of a given anatomy from minimal information. This reconstruction provides an appropriate intra-operative 3D visual...
Kumar T. Rajamani, Martin Styner, Sarang C. Joshi
CGI
2003
IEEE
14 years 1 months ago
Virtualizing Real-World Objects
High quality, virtual 3D models are quickly emerging as a new multimedia data type with applications in such diverse areas as e-commerce, online encyclopaedias, or virtual museums...
Hendrik P. A. Lensch, Jan Kautz, Michael Goesele, ...
CVGIP
2007
136views more  CVGIP 2007»
13 years 7 months ago
Contour-based surface reconstruction using MPU implicit models
This paper presents a technique for creating a smooth, closed surface from a set of 2D contours, which have been extracted from a 3D scan. The technique interprets the pixels that...
Ilya Braude, Jeffrey Marker, Ken Museth, Jonathan ...
CVPR
2012
IEEE
11 years 10 months ago
Globally optimal line clustering and vanishing point estimation in Manhattan world
The projections of world parallel lines in an image intersect at a single point called the vanishing point (VP). VPs are a key ingredient for various vision tasks including rotati...
Jean Charles Bazin, Yongduek Seo, Cédric De...