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» Critical issues in interaction design
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FLAIRS
2010
13 years 12 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle
BCSHCI
2008
13 years 11 months ago
SArt project: research in the intersection between software and art
In this article we present the research of SArt project at the Norwegian University of Science and Technology. In SArt we have the vision that software engineering can benefit fro...
Anna Trifonova, Letizia Jaccheri
AIPS
2006
13 years 11 months ago
Evaluating Mixed-Initiative Systems: An Experimental Approach
Mixed-Initiative approaches to Planning and Scheduling are being applied in different real world domains. While several recent successful examples of such tools encourage a wider ...
Gabriella Cortellessa, Amedeo Cesta
CHI
2008
ACM
14 years 10 months ago
Activity-based serendipitous recommendations with the Magitti mobile leisure guide
This paper presents a context-aware mobile recommender system, codenamed Magitti. Magitti is unique in that it infers user activity from context and patterns of user behavior and,...
Victoria Bellotti, James Bo Begole, Ed Huai-hsin C...
CHI
2003
ACM
14 years 10 months ago
Recommending collaboration with social networks: a comparative evaluation
Studies of information seeking and workplace collaboration often find that social relationships are a strong factor in determining who collaborates with whom. Social networks prov...
David W. McDonald