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» Cross-channel mobile social software: an empirical study
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CHI
2009
ACM
14 years 9 months ago
Cell phone software aiding name recall
Senior citizens often find it difficult to remember names. This paper describes a novel cell phone application that uses information about one's social network and the places...
Kent Fenwick, Michael Massimi, Ronald Baecker, San...
SOUPS
2010
ACM
14 years 13 days ago
On the impact of real-time feedback on users' behaviour in mobile location-sharing applications
Effective privacy management requires that mobile systems‟ users be able to make informed privacy decisions as their experience and knowledge of a system progresses. Prior work ...
Lukasz Jedrzejczyk, Blaine A. Price, Arosha K. Ban...
CORR
2008
Springer
152views Education» more  CORR 2008»
13 years 8 months ago
Characterizing User Mobility in Second Life
In this work we present a measurement study of user mobility in Second Life. We first discuss different techniques to collect user traces and then focus on results obtained using ...
Chi-Anh La, Pietro Michiardi
FUNGAMES
2010
13 years 7 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
SBMF
2009
Springer
184views Formal Methods» more  SBMF 2009»
14 years 3 months ago
Concolic Testing of the Multi-sector Read Operation for Flash Memory File System
In today’s information society, flash memory has become a virtually indispensable component, particularly for mobile devices. In order for mobile devices to operate successfully...
Moonzoo Kim, Yunho Kim