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ACMACE
2011
ACM
12 years 7 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder
FIDJI
2003
Springer
14 years 1 months ago
A Java-Based Uniform Workbench for Simulating and Executing Distributed Mobile Applications
Spontaneous multihop networks with high device mobility and frequent fluctuations are interesting platforms for future distributed applications. Because of the large number of mob...
Hannes Frey, Daniel Görgen, Johannes K. Lehne...
MOBISYS
2009
ACM
14 years 8 months ago
Point&Connect: intention-based device pairing for mobile phone users
Point&Connect (P&C) offers an intuitive and resilient device pairing solution on standard mobile phones. Its operation follows the simple sequence of point-and-connect: wh...
Chunyi Peng, Guobin Shen, Yongguang Zhang, Songwu ...
VL
2008
IEEE
149views Visual Languages» more  VL 2008»
14 years 2 months ago
Collaborative end-user development on handheld devices
Web 2.0 has enabled end users to collaborate through their own developed artifacts, moving on from text (e.g., Wikipedia, Blogs) to images (e.g., Flickr) and movies (e.g., YouTube...
Navid Ahmadi, Alexander Repenning, Andri Ioannidou
CHI
2005
ACM
14 years 8 months ago
Learning user interest for image browsing on small-form-factor devices
Mobile devices which can capture and view pictures are becoming increasingly common in our life. The limitation of these small-form-factor devices makes the user experience of ima...
Xing Xie, Hao Liu, Simon Goumaz, Wei-Ying Ma