The ongoing rise of human computation as a means of solving computational problems has created an environment where human workers are often regarded as nameless, faceless computat...
In this work we present a new crowd analysis algorithm powered by behavior priors that are learned on a large database of crowd videos gathered from the Internet. The algorithm wo...
Mikel Rodriguez, Josef Sivic, Ivan Laptev, Jean-Yv...
Abstract. ENIGMA is an experimental platform for collaborative authoring of the behaviour of autonomous virtual characters in interactive narrative applications. The main objective...
Abstract. Advances in the miniaturization and embedding of electronics for microcomputing, communication and sensor/actuator systems, have fertilized the pervasion of technology in...
We present an example-based crowd simulation technique. Most crowd simulation techniques assume that the behavior exhibited by each person in the crowd can be defined by a restri...