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IE
2007
13 years 9 months ago
Implementation and evaluation of a background music reactive game
This paper discusses further work on the authors’ “background music reactive games” concept, where background music is used to modify video game parameters and thus actions ...
Khalid Aallouche, Homam Albeiriss, Redouane Zargho...
AHSWN
2010
102views more  AHSWN 2010»
13 years 8 months ago
A Framework for the Capacity Evaluation of Multihop Wireless Networks?
The specific challenges of multihop wireles networks lead to a strong research effort on efficient protocols design where the offered capacity is a key objective. More specifically...
Hervé Rivano, Fabrice Theoleyre, Fabrice Va...
SOCO
2010
Springer
13 years 6 months ago
Evaluating a local genetic algorithm as context-independent local search operator for metaheuristics
Local genetic algorithms have been designed with the aim of providing effective intensification. One of their most outstanding features is that they may help classical local searc...
Carlos García-Martínez, Manuel Lozan...
WIOPT
2010
IEEE
13 years 6 months ago
A multiobjective performance evaluation framework for routing in wireless ad hoc networks
—Wireless ad hoc networks are seldom characterized by one single performance metric, yet the current literature lacks a flexible framework to assist in characterizing the design...
Katia Jaffrès-Runser, Mary R. Schurgot, Cri...
HAPTICS
2009
IEEE
13 years 5 months ago
A 2D haptic glyph method for tactile arrays : Design and evaluation
We present a new framework for information cue rendering on 2D vibrotactile arrays, and we describe an experiment that investigated the feasibility of our approach. The methods ar...
Christoph W. Borst, Vijay B. Baiyya