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IFIP
1994
Springer
13 years 11 months ago
Exploring user interfaces to improve learning outcomes
The concept of information landscapes has been a constant theme in the development of interactive multimedia packages. For the interface and access to this information to be effec...
John G. Hedberg, Barry Harper, Christine Brown, Ro...
ACE
2004
193views Education» more  ACE 2004»
13 years 8 months ago
Conversational KM - Student Driven Learning
A conversational method of teaching whereby the students engage each other as a key part of the learning experience achieves a higher percentage of high grades (and presumably bet...
Marilyn A. Wells, Phillip W. Brook
CSEE
2011
Springer
12 years 10 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
ICSE
2007
IEEE-ACM
14 years 6 months ago
Bug Hunt: Making Early Software Testing Lessons Engaging and Affordable
Software testing efforts account for a large part of the software development costs. We still struggle, however, to properly prepare students to perform software testing activitie...
Sebastian G. Elbaum, Suzette Person, Jonathan Doku...
JCDL
2003
ACM
105views Education» more  JCDL 2003»
14 years 16 hour ago
Convergence of Knowledge Management and E-Learning: The GetSmart Experience
The National Science Digital Library (NSDL), launched in December 2002, is emerging as a center of innovation in digital libraries as applied to education. As a part of this exten...
Byron Marshall, Yiwen Zhang, Hsinchun Chen, Ann M....