For over 3 decades, computer graphics technology has been developed to simulate physically accurate image of real scene. Meanwhile, useful tone mapping methods have been developed...
Any quantization introduces errors. An important question is how to suppress their visual effect. In this paper we present a new quantization method for the geometry of 3D meshes,...
To analyze time-varying data sets, tracking features over time is often necessary to better understand the dynamic nature of the underlying physical process. Tracking 3D time-vary...
Coordination within decentralized agent groups frequently requires reaching global consensus, but typical hierarchical approaches to reaching such decisions can be complex, slow, ...
Outline font technology has long been established as the standard way to represent typefaces, allowing characters to be represented independently of print size and resolution. Alt...