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JVCA
2006
206views more  JVCA 2006»
13 years 7 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim
CA
2000
IEEE
13 years 12 months ago
Integrated System for Skin Deformation
In this paper, we present an integrated system for skin deformation that is able to handle deformations due to both the skeleton animation and collisions. This method is based on ...
Frederic Cordier, Nadia Magnenat-Thalmann
MICCAI
2005
Springer
14 years 8 months ago
Shape Modeling Using Automatic Landmarking
Abstract. This paper describes a novel approach to automatically recover accurate correspondence over various shapes. In order to detect the features points with the capability in ...
Jun Xie, Pheng-Ann Heng
SIGGRAPH
2000
ACM
13 years 11 months ago
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
John P. Lewis, Matt Cordner, Nickson Fong
SIGSOFT
2009
ACM
14 years 2 months ago
Graph-based mining of multiple object usage patterns
The interplay of multiple objects in object-oriented programming often follows specific protocols, for example certain orders of method calls and/or control structure constraints...
Tung Thanh Nguyen, Hoan Anh Nguyen, Nam H. Pham, J...