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» Customer-oriented Development of Complex Distributed Systems
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NETGAMES
2006
ACM
14 years 1 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
DIGRA
2005
Springer
14 years 1 months ago
Early Games Production in New Zealand
This illustrated paper reports on the early digital games industry in New Zealand, during the late 1970s and 80s. It presents an overview of this largely unknown history, drawing ...
Melanie Swalwell
SSDBM
2003
IEEE
164views Database» more  SSDBM 2003»
14 years 25 days ago
Approximate String Joins
String data is ubiquitous, and its management has taken on particular importance in the past few years. Approximate queries are very important on string data especially for more c...
Divesh Srivastava
CEAS
2006
Springer
13 years 11 months ago
Fast Uncertainty Sampling for Labeling Large E-mail Corpora
One of the biggest challenges in building effective anti-spam solutions is designing systems to defend against the everevolving bag of tricks spammers use to defeat them. Because ...
Richard Segal, Ted Markowitz, William Arnold
GECCO
2008
Springer
186views Optimization» more  GECCO 2008»
13 years 8 months ago
A pareto following variation operator for fast-converging multiobjective evolutionary algorithms
One of the major difficulties when applying Multiobjective Evolutionary Algorithms (MOEA) to real world problems is the large number of objective function evaluations. Approximate...
A. K. M. Khaled Ahsan Talukder, Michael Kirley, Ra...