A new and easy-to-implement method for direct volume rendering that uses 3D texture maps for acceleration, and incorporates directional lighting, is described. The implementation,...
We propose a novel boosting algorithm which improves on current algorithms for weighted voting classification by striking a better balance between classification accuracy and the ...
All surfaces can be classified by the conformal equivalence
relation. Conformal invariants, which are shape indices
that can be defined intrinsically on a surface, may
be used t...
Paul M. Thompson, Tony F. Chan, Xianfeng Gu, Yalin...
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for consumer PCs. VolumePro implements ray-casting with parallel slice-by-slice p...
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, H...