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» D-finiteness: algorithms and applications
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VISUALIZATION
1998
IEEE
14 years 2 months ago
A general method for preserving attribute values on simplified meshes
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
AGENTS
1998
Springer
14 years 2 months ago
Learning Situation-Dependent Costs: Improving Planning from Probabilistic Robot Execution
Physical domains are notoriously hard to model completely and correctly, especially to capture the dynamics of the environment. Moreover, since environments change, it is even mor...
Karen Zita Haigh, Manuela M. Veloso
PLDI
1998
ACM
14 years 2 months ago
Type-Based Alias Analysis
This paper evaluates three alias analyses based on programming language types. The first analysis uses type compatibility to determine aliases. The second extends the first by u...
Amer Diwan, Kathryn S. McKinley, J. Eliot B. Moss
SIGGRAPH
1998
ACM
14 years 2 months ago
A Beam Tracing Approach to Acoustic Modeling for Interactive Virtual Environments
Virtual environment research has focused on interactive image generation and has largely ignored acoustic modeling for spatialization of sound. Yet, realistic auditory cues can co...
Thomas A. Funkhouser, Ingrid Carlbom, Gary Elko, G...
SIGGRAPH
1998
ACM
14 years 2 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
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