We present local and nonlocal algorithms for video denoising based on discrete regularization on graphs. The main difference between video and image denoising is the temporal redu...
We present a micropolygon ray tracing algorithm that is capable of efficiently rendering high quality defocus and motion blur effects. A key component of our algorithm is a BVH (...
Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Z...
Variational methods are very popular for optic flow computation: They yield dense flow fields and perform well if they are adapted such that they respect discontinuities in the ...
Abstract. Similarity search in large multimedia databases requires efficient query processing based on suitable similarity models. Similarity models consist of a feature extraction...
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...