Estimating motions of a multi-camera system which may not have overlapping fields of view is generally complex and computationally expensive because of the non-zero offset between...
State-of-the-art motion estimation algorithms suffer from three major problems: Poorly textured regions, occlusions and small scale image structures. Based on the Gestalt principle...
In this paper, we show how to estimate, accurately and efficiently, the 3D motion of a rigid or non-rigid object, and time-varying lighting in a dynamic scene. This is achieved i...
— A good motion model is a prerequisite for many approaches to simultaneous localization and mapping. Without an absolute reference, it is however difficult to prevent drift whe...
We present a method to track and estimate the motion of a 3D object with a monocular image sequence. The problem is based on the state equations and is solved by a sequential Mont...
Patrick Lanvin, Jean-Charles Noyer, Mohammed Benje...