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AAAI
2008
13 years 10 months ago
Simulation-Based Approach to General Game Playing
The aim of General Game Playing (GGP) is to create intelligent agents that automatically learn how to play many different games at an expert level without any human intervention. ...
Hilmar Finnsson, Yngvi Björnsson
AAAI
2006
13 years 9 months ago
Value-Function-Based Transfer for Reinforcement Learning Using Structure Mapping
Transfer learning concerns applying knowledge learned in one task (the source) to improve learning another related task (the target). In this paper, we use structure mapping, a ps...
Yaxin Liu, Peter Stone
VLDB
2006
ACM
171views Database» more  VLDB 2006»
14 years 8 months ago
Grid-partition index: a hybrid method for nearest-neighbor queries in wireless location-based services
Abstract Traditional nearest-neighbor (NN) search is based on two basic indexing approaches: object-based indexing and solution-based indexing. The former is constructed based on t...
Baihua Zheng, Jianliang Xu, Wang-Chien Lee, Dik Lu...
SEMWEB
2009
Springer
14 years 2 months ago
Optimizing Web Service Composition While Enforcing Regulations
Abstract. To direct automated Web service composition, it is compelling to provide a template, workflow or scaffolding that dictates the ways in which services can be composed. I...
Shirin Sohrabi, Sheila A. McIlraith
ICIW
2008
IEEE
14 years 2 months ago
Different Approaches to Semantic Web Service Composition
—Semantic web service composition is about finding services from a repository that are able to accomplish a specified task if executed. The task is defined in a form of a comp...
Thomas Weise, Steffen Bleul, Diana Elena Comes, Ku...