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FDG
2009
ACM
14 years 2 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
SI3D
1999
ACM
14 years 8 days ago
Interactive curve design using digital French curves
In the real world designers often use French curves or sweeps to create or edit curves to bring out a personal style or reflect a corporate standard in all their designs. A Frenc...
Karan Singh
SIGCSE
2002
ACM
218views Education» more  SIGCSE 2002»
13 years 7 months ago
Participatory design in a human-computer interaction course: teaching ethnography methods to computer scientists
Empirical evidence shows the ability for computer technology to deliver on its promises of enhancing our quality of life relies on how well the application fits our understanding ...
Jerry B. Weinberg, Mary L. Stephen
CHI
2009
ACM
13 years 5 months ago
Interaction programming: next steps
Interaction programming bridges the gap between interaction design and programming, but it has not yet been related directly to mainstream development practice. This paper present...
Harold W. Thimbleby
DAC
2007
ACM
13 years 12 months ago
A Framework for the Validation of Processor Architecture Compliance
We present a framework for validating the compliance of a design with a given architecture. Our approach is centered on the concept of misinterpretations. These include missing be...
Allon Adir, Sigal Asaf, Laurent Fournier, Itai Jae...