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AAI
2005
106views more  AAI 2005»
13 years 7 months ago
The Empathic Companion: A Character-Based Interface That Addresses Users' Affective States
In this paper, we report on our efforts in developing affective character-based interfaces, i.e. interfaces that recognize and measure affective information of the user and addres...
Helmut Prendinger, Mitsuru Ishizuka
VRST
2005
ACM
14 years 1 months ago
Search and transitioning for motion captured sequences
Animators today have started using motion captured (mocap) sequences to drive characters. Mocap allows rapid acquisition of highly realistic animation data. Consequently animators...
Suddha Basu, Shrinath Shanbhag, Sharat Chandran
APGV
2010
ACM
242views Visualization» more  APGV 2010»
13 years 11 months ago
The perception of finger motions
In this paper, we explore the perception of finger motions of virtual characters. In three experiments, designed to investigate finger animations, we asked the following questio...
Sophie Jörg, Jessica K. Hodgins, Carol O'Sull...
ICASSP
2008
IEEE
14 years 2 months ago
Human perception of synthetic character emotions in the presence of conflicting and congruent vocal and facial expressions
Audio-visual emotion expression by synthetic agents is widely employed in research, industrial, and commercial applications. However, the mechanism through which people judge the ...
Emily Mower, Sungbok Lee, Maja J. Mataric, Shrikan...
SI3D
2003
ACM
14 years 1 months ago
A general joint component framework for realistic articulation in human characters
We present a general joint component framework model that is capable of exhibiting complex behavior of joints in articulated figures. The joints are capable of handling non-ortho...
Wei Shao, Victor Ng-Thow-Hing