Sciweavers

290 search results - page 7 / 58
» Dancing-to-Music Character Animation
Sort
View
GRAPP
2009
15 years 13 days ago
Skeleton-based Rigid Skinning for Character Animation
Skeleton-based skinning is widely used for realistic animation of complex characters defining mesh movement as a function of the underlying skeleton. In this paper, we propose a ne...
Andreas Vasilakis, Ioannis Fudos
AAMAS
1998
Springer
13 years 8 months ago
Animate Characters
In order to come across as life-like or animate, characters must change their attitudes (‘evolve’) as a consequence of their affective interaction histories with other agents....
Barbara Hayes-Roth, Patrick Doyle
CW
2004
IEEE
14 years 24 days ago
3D Character Model Creation from Cel Animation
When creating a cel animation, the animators often use 3D character models to add some effects on the character or to generate intermediate images between the key frames. However,...
Yutaka Ono, Bing-Yu Chen, Tomoyuki Nishita
SCA
2007
13 years 11 months ago
Harmonic skeleton for realistic character animation
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Grégoire Aujay, Franck Hétroy, Franc...
IWC
2006
62views more  IWC 2006»
13 years 9 months ago
Clover: Connecting technology and character education using personally-constructed animated vignettes
Schools are increasingly integrating character education to facilitate improved moral thinking and pro social behavior among students. An effective method for delivering character...
Brian P. Bailey, Sharon Tettegah, Terry J. Bradley