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TACAS
2007
Springer
103views Algorithms» more  TACAS 2007»
14 years 4 months ago
A Reachability Predicate for Analyzing Low-Level Software
Reasoning about heap-allocated data structures such as linked lists and arrays is challenging. The reachability predicate has proved to be useful for reasoning about the heap in ty...
Shaunak Chatterjee, Shuvendu K. Lahiri, Shaz Qadee...
USENIX
2008
14 years 9 days ago
Vx32: Lightweight User-level Sandboxing on the x86
Code sandboxing is useful for many purposes, but most sandboxing techniques require kernel modifications, do not completely isolate guest code, or incur substantial performance co...
Bryan Ford, Russ Cox
FTCS
1996
110views more  FTCS 1996»
13 years 11 months ago
Experimental Assessment of Parallel Systems
In the research reported in this paper, transient faults were injected in the nodes and in the communication subsystem (by using software fault injection) of a commercial parallel...
João Gabriel Silva, Joao Carreira, Henrique...
PAAMS
2010
Springer
13 years 8 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
APGV
2006
ACM
196views Visualization» more  APGV 2006»
14 years 4 months ago
Semantic 3D motion retargeting for facial animation
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Cristóbal Curio, Martin Breidt, Mario Klein...