Sciweavers

4516 search results - page 167 / 904
» Data Structures in the Design of Interfaces
Sort
View
HIPEAC
2005
Springer
15 years 10 months ago
Beyond Basic Region Caching: Specializing Cache Structures for High Performance and Energy Conservation
Increasingly tight energy design goals require processor architects to rethink the organizational structure of microarchitectural resources. In this paper, we examine a new multila...
Michael J. Geiger, Sally A. McKee, Gary S. Tyson
VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 9 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
UIST
2004
ACM
15 years 10 months ago
DART: a toolkit for rapid design exploration of augmented reality experiences
In this paper, we describe The Designerʼs Augmented Reality Toolkit (DART). DART is built on top of Macromedia Director, a widely used multimedia development environment. We summ...
Blair MacIntyre, Maribeth Gandy, Steven Dow, Jay D...
CF
2009
ACM
15 years 11 months ago
Strategies for dynamic memory allocation in hybrid architectures
Hybrid architectures combining the strengths of generalpurpose processors with application-specific hardware accelerators can lead to a significant performance improvement. Our ...
Peter Bertels, Wim Heirman, Dirk Stroobandt
ICMCS
2007
IEEE
144views Multimedia» more  ICMCS 2007»
15 years 11 months ago
A Framework for Modular Signal Processing Systems with High-Performance Requirements
This paper introduces the software framework MMER Lab which allows an effective assembly of modular signal processing systems optimized for memory efficiency and performance. Our...
Lukas Diduch, Ronald Müller, Gerhard Rigoll