The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
— In recent work, “interaction patterns” have been proposed as a means to characterize essential features of humanrobot interaction. A problem arises, however, in knowing whe...
Peter H. Kahn Jr., Brian T. Gill, Aimee L. Reicher...
The explosive increase of image data on Internet has made it an important, yet very challenging task to index and automatically annotate image data. To achieve that end, sophistic...
Questions of understanding and quantifying the representation and amount of information in organisms have become a central part of biological research, as they potentially hold th...
H. M. Aktulga, I. Kontoyiannis, L. A. Lyznik, Luka...